Emisson
shader practice
I use Unity to create the Shader of nebular body, gold metal, VFX and reflective water.
You can use ASDW to control the character movement.
Status | Released |
Platforms | HTML5 |
Author | Suzie chen |
Made with | Unity |
shader practice
I use Unity to create the Shader of nebular body, gold metal, VFX and reflective water.
You can use ASDW to control the character movement.
Status | Released |
Platforms | HTML5 |
Author | Suzie chen |
Made with | Unity |
Comments
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It says my browser does not support WebGL, which is't true. Anyhow, latest unity browser games are not running. Screenies look amazing tho.